We have been working on Craftystudio’s “World of Ants” the past few weeks and will now turn to our own projects again. The next game will be a science fiction game and will be targeted more at a core audience.
A look at “World of Ants” is worthwhile in any case.
After we had some crazy weeks here at daylight interactive and we are so glad to tell you that Good Intentions has reached gold status. It has already been delivered to our contractor and we will get the final release date within this week.
What is even better, however, is that we can show you two new screenshots. This time we show you a little bit ingame footage from the release version.
The picture that you see on the left gives you a good idea how we handle boss fights in Good Intentions. The player has to press the directional buttons in order to solve the challenge. Each button has to be pressed within a limited period of time (depends on difficulty).
The second screenshot shows you Lacroix engaging in a fight with a regular enemy.
Here it is! Crafted by the hands of our coder Martin right to your browser.
You can find it here.
Read the brand new details on our upcoming title. We have a lot to come yet, so keep visiting the site.
You won’t regret it, we promise.
Now go and have a look!
Finally, all waiting has come to an end. Tomorrow evening we are going to launch the all new product website which has some great content on the game.
It isn’t only the name we are going to publish, you will have the opportunity to meet some of the game’s characters and have a first look at the style and graphics in the game.
Just 25 hours until your first look. The link will be posted right on this website!
Today our print contractor started to produce the first batch of marketing material.
This happens simultaneously to the game logo creation which is in it’s final stage right now.
As soon as these two steps are done, we will announce the Game to the public. So keep your fingers crossed for an announcement on friday.
The landingpage is in production now, and will be available this week, too. You see, we are moving fast to give you details on our brand new title.
You better check the page often!
We have entered the final phase right now and will announce the release date next Monday, so you might want to check back regularly this week, as new updates will be coming in almost every day for the next few weeks.
I am happy to announce, that we will launch a product site soon. You will find a link on this page as soon as everything is set up.
We have been working really hard to give you so much more. We are working on a teaser, even more levels and there will be a contest with a worldwide unique prize, and even more cool stuff is coming.
There has been a lot of progress since our last post on this site and we are all busy working on several instances of the game. On the one hand, the main menu is getting into shape because our colleague Matthias is back and fully engaged in the menu editor. All I can say at this point is, that he is the right person to create the game interfaces. The look better and better every day.
On the other hand we got a bunch of new graphic content which enables me to really start working on the Level-Design process. The paperwork has been done long ago, now it’s time to build the levels which is a very fun thing to do. Everything develops quite fast these days and soon we will be able to show the first screenshots or artworks.