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	<title>Daylight Interactive GmbH</title>
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	<link>http://daylight-interactive.com</link>
	<description>Daylight Interactive Game Studios</description>
	<lastBuildDate>Tue, 20 Jul 2010 14:27:50 +0000</lastBuildDate>
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		<title>Good Intentions</title>
		<link>http://daylight-interactive.com/blog/2010/07/20/good-intentions/</link>
		<comments>http://daylight-interactive.com/blog/2010/07/20/good-intentions/#comments</comments>
		<pubDate>Tue, 20 Jul 2010 14:27:50 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Good Intentions]]></category>
		<category><![CDATA[News]]></category>

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		<description><![CDATA[Here it is! Crafted by the hands of our coder Martin right to your browser. You can find it here. Read the brand new details on our upcoming title. We have a lot to come yet, so keep visiting the &#8230; <a href="http://daylight-interactive.com/blog/2010/07/20/good-intentions/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Product Announcement And Website</title>
		<link>http://daylight-interactive.com/blog/2010/07/19/product-announcement-and-website/</link>
		<comments>http://daylight-interactive.com/blog/2010/07/19/product-announcement-and-website/#comments</comments>
		<pubDate>Mon, 19 Jul 2010 13:15:40 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://daylight-interactive.com/?p=63</guid>
		<description><![CDATA[Finally, all waiting has come to an end. Tomorrow evening we are going to launch the all new product website which has some great content on the game. It isn&#8217;t only the name we are going to publish, you will &#8230; <a href="http://daylight-interactive.com/blog/2010/07/19/product-announcement-and-website/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Production Details</title>
		<link>http://daylight-interactive.com/blog/2010/07/13/production-details/</link>
		<comments>http://daylight-interactive.com/blog/2010/07/13/production-details/#comments</comments>
		<pubDate>Tue, 13 Jul 2010 14:12:00 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://daylight-interactive.com/?p=61</guid>
		<description><![CDATA[Today our print contractor started to produce the first batch of marketing material. This happens simultaneously to the game logo creation which is in it&#8217;s final stage right now. As soon as these two steps are done, we will announce &#8230; <a href="http://daylight-interactive.com/blog/2010/07/13/production-details/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>German Website Launched</title>
		<link>http://daylight-interactive.com/blog/2010/07/12/german-website-launched/</link>
		<comments>http://daylight-interactive.com/blog/2010/07/12/german-website-launched/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 16:38:06 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://daylight-interactive.com/?p=57</guid>
		<description><![CDATA[Today we are proud to announce the launch of our localized website. From now on, a german page will be available here for all our german visitors. We will keep you posted on any news regarding our upcoming title. Maybe you &#8230; <a href="http://daylight-interactive.com/blog/2010/07/12/german-website-launched/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Things To Come</title>
		<link>http://daylight-interactive.com/blog/2010/07/06/things-to-come/</link>
		<comments>http://daylight-interactive.com/blog/2010/07/06/things-to-come/#comments</comments>
		<pubDate>Tue, 06 Jul 2010 14:28:27 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.daylight-interactive.com/?p=44</guid>
		<description><![CDATA[We have entered the final phase right now and will announce the release date next Monday, so you might want to check back regularly this week, as new updates will be coming in almost every day for the next few &#8230; <a href="http://daylight-interactive.com/blog/2010/07/06/things-to-come/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Status Update</title>
		<link>http://daylight-interactive.com/blog/2010/05/10/status-update/</link>
		<comments>http://daylight-interactive.com/blog/2010/05/10/status-update/#comments</comments>
		<pubDate>Mon, 10 May 2010 09:14:33 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.daylight-interactive.com/?p=33</guid>
		<description><![CDATA[Hello everyone, it&#8217;s been a while. There has been a lot of progress since our last post on this site and we are all busy working on several instances of the game. On the one hand, the main menu is &#8230; <a href="http://daylight-interactive.com/blog/2010/05/10/status-update/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Announcement</title>
		<link>http://daylight-interactive.com/blog/2010/04/12/announcement/</link>
		<comments>http://daylight-interactive.com/blog/2010/04/12/announcement/#comments</comments>
		<pubDate>Mon, 12 Apr 2010 09:42:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.daylight-interactive.com/?p=28</guid>
		<description><![CDATA[We at Daylight Interactive are very proud to announce our cooperation with Flow Studios in Berlin. The really cool people at Flow Studios are going to work on the graphics for our upcoming and yet top secret title. They are &#8230; <a href="http://daylight-interactive.com/blog/2010/04/12/announcement/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Secrets Everywhere!</title>
		<link>http://daylight-interactive.com/blog/2010/04/07/secrets-everywhere/</link>
		<comments>http://daylight-interactive.com/blog/2010/04/07/secrets-everywhere/#comments</comments>
		<pubDate>Wed, 07 Apr 2010 16:44:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.daylight-interactive.com/?p=26</guid>
		<description><![CDATA[Yeah, I have to admit that it&#8217;s been a long time without an update. The reason for this quite secretive thing is, that several things happened lately and I really want to tell you about them a little. First of &#8230; <a href="http://daylight-interactive.com/blog/2010/04/07/secrets-everywhere/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Another Day In Paradise</title>
		<link>http://daylight-interactive.com/blog/2010/03/17/another-day-in-paradise/</link>
		<comments>http://daylight-interactive.com/blog/2010/03/17/another-day-in-paradise/#comments</comments>
		<pubDate>Wed, 17 Mar 2010 17:37:35 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.daylight-interactive.com/?p=24</guid>
		<description><![CDATA[Hello everybody, Today is a great day at daylight interactive, because our all great code genius Martin gave us first access to our new level editor version. After two hours of intensive testing I can just praise his work, because &#8230; <a href="http://daylight-interactive.com/blog/2010/03/17/another-day-in-paradise/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Edit Me!</title>
		<link>http://daylight-interactive.com/blog/2010/03/11/edit-me/</link>
		<comments>http://daylight-interactive.com/blog/2010/03/11/edit-me/#comments</comments>
		<pubDate>Thu, 11 Mar 2010 14:49:26 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.daylight-interactive.com/?p=21</guid>
		<description><![CDATA[Happy winter everybody! &#8230; Again Now let me get this straight: Daylight doesn&#8217;t like winter. Really. But even if there would be a lot of green grass and sunshine outside, we wouldn&#8217;t go out and play since we got ourselves our all &#8230; <a href="http://daylight-interactive.com/blog/2010/03/11/edit-me/">Continue reading <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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